The Polynomial - Space Of The Music



The Polynomial: Space of the Music From PCGamingWiki, the wiki about fixing PC games This page is a stub: it lacks content and/or basic article components. The Polynomial is a 3D space shooter with unique, mathematical scenery that animates to the music. And this is not some boring mathematics. This is fractals. There are worlds to explore, ugly enemies to kill, pretty allies to protect, bonuses to collect, and scores to beat (if you are into thi. The Polynomial - Space of the music Experience the music in a new way. Feel it pulse around you. The Polynomial is a 3D space shooter with unique, fractal based scenery that animates to the music. 'The Polynomial - Space of the music' has to been taken literally. Fieldrunners is a Tower Defense game for the iPhone. My Rating: The Polynomial: Space of the Music (2010) (2.12 average Grouvee user rating). An intense keyboard and mouse side-scrolling shooter developed by Crack Dot Com. Algoriddim GmbH. AmpliTube for iPad.

The Polynomial : Space of the Music

I found The Polynomial : Space of the Music while browsing Steam today, I had been working hard and decided to treat myself to a little slice of indie game fun, and this was top of the list. The beautiful visuals caught my eye instantly, looking a playable Apple OS X wallpaper. Then I watched the video in motion and was transfixed. £5.99 down and a few minutes later and I was having a gleeful time. Dipping in and out of 3d fractal flowers, diving around colourful spiralling rainbow twists, and trying my hardest to work out what the game was all about.

Polynomial 2 is on Early Access now! Polynomial 2 features different game modes, enemies, bosses and optional VR support. About the Game Experience the music in a new way. Feel it pulse around you. The Polynomial is a 3D space shooter with unique, mathematical scenery that animates to the music. And this is not some boring mathematics.

In essence it appears to be a simple shooter, but while it starts out sedate enough there comes a point where you seem to be frantically fighting for your life. Your whole room glowing from the chunks of vivid exploding debris flying past. It reminded me a lot of the 16-bit classic Interphase (although without as much puzzle solving depth!) but this is really something you play for the visuals. I admit it looks like something that should have fallen out of Jeff Minters hard drive, but that isn’t the case, and it’s all the better for it.

You can throw your own soundtrack into it, and the whole game will draw itself around that. Pulsating and winding in time to the beat. There are masses of beautiful screen grabs up in the Polynomial gallery, and I’d urge anyone who has an interest in beautiful playful environments, or fractal / mathematical art, to check it out. It’s as much about the easy creation of stunning images as it is a game, but that’s no bad thing.

Available now on Steam for both PC and Mac, there’s a demo available too.

Posted on October 17th 2010 at 10:40 pm by Rich.
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  • Damn, how come whenever I stumble upon such a weird game, it must be election time and government has to pretend they do their work by doing populistic PR stunts (like closing all of the smart shops)?

  • It’s so pretty!

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The Polynomial - Space Of The Music Group

Gameplay
Sound
Graphics
Value
Genre: Action
Min OS X: 10.6

The Polynomial - Space Of The Music
September 28, 2011 | David Allen
Pages:12Gallery


Click to enlargeThe Enemy
Mac OS X: 10.6.3 | CPU: Intel Mac 1.8GHz | RAM: 1 GB | HD Space: 9 GB | Graphics: 256MB (512MB or better recommended), NVIDIA GeForce 8600GT / ATI Radeon HD 2400
Review:
Imagine one night you're up late, working on your Mac, or maybe just fooling around on the internet. Sleep overtakes you, and the last thing you see before your head hits the mousepad is your brightly colored geometrical screen-saver flickering on.

The next thing you know, suddenly you're inside your screen saver! You're floating around in space, weaving your way through glowing structures that appear to be visual representations of abstract mathematical concepts, and which are pulsing in time to electronic music. Some of these structures seem to have their own gravitational fields, or can in some way alter your speed and trajectory. You see some pretty space creatures that resemble moon jellies or other bioluminescent sea dwellers, and in general, you have a lovely time just flying around.

Until someone starts shooting at you. From seemingly out of nowhere, belligerent spheroids ('nom-noms') with gnashing teeth are flying toward you, blazing away with tracer bullets, and you've taken a big hit to your health - Things are going south until you realize that you've got guns, too! And from then on, the space battle begins.

This is The Polynomial - The Space of the Music in a nutshell. If you want a briefer description, try this one: 'It's like being inside the iTunes visualizer and having evil Pac-Men shooting at you.'

Your purpose within The Polynomial is to shoot wave after wave of the evil 'nom-noms' and save your space jellyfish friends ('ghosts'), who will also heal you if you fly through them. There are some temporary upgrades to speed and firepower available, and there are more than 35 different arenas to fight in, each of which offers various space structures you can use to your navigational or tactical advantage, but there's no plot or story per se. It's just an extremely beautiful and hypnotic casual space-shooter. So what are you trying to do? There are achievements you can unlock if you have purchased the game through Steam, most of which have to do with how quickly you can kill the most enemies. Scoring is based on your killing efficiency (Kills per minute) rather than your lifetime body count. You can post your scores to Steam if that's your thing. It runs very well on my somewhat elderly 27' iMac, which was pretty hot stuff in 2008 but is getting a bit long in the tooth. The game runs full screen and does not allow you to Shift-Tab out of it, which is a minor nuisance but not a dealbreaker.
Graphics
This game is all about the graphics. They are not realistic in any sense - there's no exquisitely rendered glints of light reflecting off each drop in a spray of blood as an orc gets his head cut off, for example. The aesthetic is as if the original

Add The Polynomials

Tron took place in space - semi abstract, neon colors, dizzying perspectives, etc. The game is subtitled 'The Space of the Music' and really, it does seem as if you were flying around in some kind of notional space created by sound. It's strange and gorgeous.
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